Saving Grace
[Hour of Devastation ]

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    Set: Hour of Devastation
    Type: Enchantment — Aura
    Rarity: Uncommon
    Cost: {1}{W}
    Flash
    Enchant creature you control
    When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
    Enchanted creature gets +0/+3.

    Non Foil Prices

    Near Mint - $0.50
    Heavily Played - $0.25
    Damaged - $0.10
    Lightly Played - $0.10
    Moderately Played - $0.10

    Foil Prices

    Near Mint Foil - $3.75
    Heavily Played Foil - $2.00
    Damaged Foil - $0.10
    Lightly Played Foil - $0.10
    Moderately Played Foil - $0.10
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